Save 'reconstructed' (smeared) particles.
Definition SimG4SaveSmearedParticles.h:25
virtual ~SimG4SaveSmearedParticles()
Definition SimG4SaveSmearedParticles.cpp:28
DataHandle< edm4hep::ReconstructedParticleCollection > m_particles
Handle for the particles to be written.
Definition SimG4SaveSmearedParticles.h:46
virtual StatusCode finalize()
Finalize.
Definition SimG4SaveSmearedParticles.cpp:32
DataHandle< edm4hep::RecoMCParticleLinkCollection > m_particlesMCparticles
Handle for the associations between particles and MC particles to be written.
Definition SimG4SaveSmearedParticles.h:48
SimG4SaveSmearedParticles(const std::string &aType, const std::string &aName, const IInterface *aParent)
Definition SimG4SaveSmearedParticles.cpp:19
virtual StatusCode initialize()
Initialize.
Definition SimG4SaveSmearedParticles.cpp:30
virtual StatusCode saveOutput(const G4Event &aEvent) final
Save the data output.
Definition SimG4SaveSmearedParticles.cpp:34